public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ((oldkeys & KEY_FIRE)
{
RemovePlayerFromVehicle(playerid)
}
return 1;
}
RemovePlayerFromVehicle()
if ((oldkeys & KEY_FIRE)
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
Ié isso ! kk
Isso ae wvai fazer com que o atirador saia do carro ao tentar praticar o db!!